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Guilherme Coelho
Software Engineer. Technical Artist
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VFX
3D
Tech Art
Skull Dissolve by distance effect
Lava cracks Unity Shader
Grass reacting to wind and light made in Unity
Interactive waterfall with shaders on Unity
Pensieve from Harry Potter movies - Unity Parallax Shader
Water falling Real-Time stylized VFX
Portals vfx
Concept Loot Box
Melee sword attack FX study
Nature/heal real-time VFX
Darkness Ball skill VFX
Pulling a blood+magic kunai from inside the arm
Realtime Fire VFX
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